12 Steps to Build An App Effectively at Affordable Cost

IT Outsourcing

12 Steps to Create an App in Effective Way with Affordable Cost
Mobytelab Team

Mobytelab Team

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Apps are basically what rule the world now. With basically an app that helps you do everything, the number of people that have been able to make a killing thanks to an idea or two being brought to life technologically is increasing by the day.

You might have an app idea, but not necessarily know how to execute it. If you’re looking for tips on how to create an app, then you need to go through this simplified guideline:

  1. Set your Objective(s)
  2. Properly Sketch the Ideas
  3. The Bulk of the Research
  4. The Wireframe
  5. Define the Back End of Your App
  6. Get People to Go Over Your Model
  7. Get Your Tools. It’s Time to Build
  8. Quick One: The Freelancer vs. Agency Conundrum
  9. Design the Look
  10. The Second App Test
  11. Implement Modifications and Adjustments
  12. The Beta Test

If you want to know how to find an outsourcing company. Check out this article “How to effectively outsource your projects?"


1. Set your Objective(s)

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When setting a goal, it is important to note that this is a hugely creative process. Tech can help you with many things, but it sure can’t help you think. Get a pen and clearly set what you really want to accomplish. Pen and paper are the beginning of this process, not building and design.

Make sure to consider the following:

  • What do you want the app to do?
  • How will you present it to people?
  • How will it be useful?

A clearly defined set of goals is very important for success, and this is the very beginning of your journey.

2. Properly Sketch the Ideas.

The next step on how to create an app is to develop a blueprint of what you want the app to look like. This is how you move your worded ideas into a visual representation.

Will you give the app away or offer it for cash? If you will, you need to sketch it properly in order to make it appealing.

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3. The Bulk of the Research

Why do you need to get a full analysis of your app and what are the best tools to do so?

When it comes to how to create an app, this is usually the first tech-involved step. You need to look online to see whether there’s an app that operates the same functions as yours and looks into making your app better. You might have a bright idea, but odds are that someone somewhere already gave it a stab. You can learn from their mistakes, or build on their successes as well.

If your app is not a first (i.e., something like this has already been done by someone before), then it goes without saying that if you’re going to get any form of success on it, there has to be something unique about it (I mean, why should people flock to your platform if there’s no distinguishing factor?). Apart from ensuring that your app will have a specific appeal, it keeps you away from litigation issues.

Read reviews about your competition, and you’ll be able to get information regarding what people think about them. When you get what people liked (or didn’t like) about them, this information can be made to work for you. After this, go back to your paper and pen and map out how you’re going to manoeuvre this information and make their characteristics work for you.

The next research step is looking at whether your app will get a green light. Essentially, this is looking at the Internet and examining copyright and technical blockages. You can’t spend time on an unfeasible idea, and you need to ensure that all systems go as regards patents and technical issues.

The next thing is to look at marketing and sales. Look at your niche and the people your app is supposed to serve. Will they like it? Are you going to stick to the original design that you’ve made or will you have to go back to the drawing board to make any changes? If you’ll have to make changes, where and where will the changes be implemented? Will you be marketing your app to millennials, children, or parents? By determining your audience, you’ll be able to focus and narrow your market efforts right away.

When you’re done with your research and evaluation processes, then the fun stuff can begin. Start by looking for design ideas. There are various online platforms where you can log on and pick fancy and airing designs, so don’t fret.

4. The Wireframe

In tech parlance, “wireframe’ is just a storyboard. A wireframe is a place where to put your design ideas, and you make it much clearer and functional the product of your wireframe will be the foundation of your app, so you need to be very careful here.

There are various wireframe sites where you can go to and bring your design and sketch ideas to life, and even add functionality tools like add-ons and click through. Just make sure that you get one that resonates with you and which you find easy to work with.

5. Define the Back End of Your App

Now that you’re done with the wireframes, it means that you have a storyboard with how you’ll like your app to work. The next step is to examine the functionality of your app with that storyboard.

With the wireframe, you need to look into delineating your servers, data diagrams, and APIs. If you don’t know the meaning of some of these technical terms, then you can as well use a service that provides effective hosting services as well as a method of gathering data about the usage of your app.

You need to ensure that you create clear diagrams, no matter the method you are using to develop the app. These diagrams will help to properly direct everyone who is working on the project. In the event that you run into any technical issues, you can always review your wireframe.

6. Get People to Go Over Your Model

This is a step you need to perform in collaboration. Get people in and show them your demo. After they look at it, ask for any constructive criticism. Please note that at this stage, what you need is brutal honesty. You don’t need sycophants, and you don’t need overbearing critics as well.

Also, when your critics look through your demo, feel free to watch how they navigate the app. If any layout needs to be reviewed, you can easily do that. Be mindful of your users, and make sure to try to think like them.

The goal of this step is to give your app structure a final layout. Before your app gets a swanky design, it needs to be able to function and perform its basic operations so as to avoid any repetitions and frustrations in the latter stages of development.

7. Get Your Tools. It Time to Build

Now that you have a solid foundation, you can start pulling pieces together and building the app.

The first step involves our developer setting up databases, servers, and APIs. A quality app developer can do that for you but you also need to remember all the feedback you get from your critics. Ensure that you put modifications to the app so as to reflect the changes that you made in response to the model testing feedback.

Next, sign up for app stores. To get your app on the marketplace, create an account with both Apple and Google Play. This step might take a while, but you need to do it ASAP.

8. Quick One: The Freelancer vs. Agency Conundrum

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When working on a project, it is possible for you to need help with the full app development. When it’s time for you to bring in expert help, you have two options; freelancers and development agencies.

To put it simply, a freelancer is a professional whose services are not tied to any company or organization freelancers look for deals, and they offer services on a personal and professional basis. However, an agency is a recognized body with staff members and a wide pool of talent at your disposal.

In truth, if what you’re looking for is transparency and reliability, it is always recommended that you go for a development agency. Here’s why:

If you’re looking at it from the cost perspective, then you might be tempted to go for a freelancer. However, when y put hidden costs (such as time energy recruitment time, etc.), things begin to scale up a bit. With an agency, you get a price quote and you can pay upfront.

Accountability is an area where having an agency is straight-up better. An agency can keep track of time, quality, and other variables, and business will be done much more seamlessly that way.

With an agency, you have a wide pool of talent to choose from. Not to say that freelancers aren’t talented themselves, but it is definitely much more secure when you have more than one person working on a project. You can get various opinions and ideas that can save your app can definitely come from even the most unexpected sources.

An agency is structurally more adept at handling projects that are complex and very cumbersome. If our app is a multi-purpose app that needs a lot of steps, then you might be better served by a professional agency. Professionalism is another asset that you need to consider. An agency is a brand, and they understand that this brand needs to be protected. To wit, they are more susceptible to proper conduct and behaving more professional.

If you ever need help with building the design and interface of your app, you can always call on VN outsourcing agency, thanks to their strong market presence, they will be able to link you up with quality and highly effective talent for you to work with their services are the most reliable in the country, and they make it their business to ensure that your needs are properly met.

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9. Design the Look

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This step involves being able to create your user interface. The UI is a vital aspect of your app. Understand that people get attracted to beauty, and it is essential that your app looks stunning. You also need to ensure that your UI is friendly and easy to navigate. Make sure to also keep your feedback in mind, and ensure that your designers are able to work in tandem with that feedback.

If you employed a graphic artist, then you need to ensure that you get awesome skins as well as aesthetically appealing screens for your app based on your wireframe.

10. The Second App Test

You need to go through a second test round. In this round, apart from having a functional app, you also have an interface to test. At this point, your app’s screens should work well, and your app should have a certain eve of visual appeal.

You need to run tests on both your apps look and functionality in order to ensure that it looks and feels right.

While you actually did a bit of all this with your wireframe, this test is more detailed and thorough. The wireframe is just the skeletal framework of your app. By now you have an app that is both functional and has a more complex makeup.

11. Implement Modifications and Adjustments

You’ve given your prototype a test run, and you’ve probably seen that there are still a few adjustments that need to be made. Now that you’ve been able to see how your app performs, call back your critics and have them look at it again.

Make sure to ask the same critics, as they’ll be able to tell you what they noticed and whether you’ve been able to improve on that. Again, be open to constructive criticism, as it is the only way you’ll be able to learn from what you’ve done. When you get any criticism, look at how to respond accordingly to it.

12. The Beta Test

You’ve been able to look at your app from the viewpoint of several people and parties and now, you’re pretty sure that you’ve been able to develop an app that is innovative, unique, and problem-solving. Now, you need to look at how well our app will perform in real life.

This process is actually simpler on Android, while things are more controlled on iOS. Both parties have their merits and demerits, but there is the last hoop that needs to be jumped through.

Any Android device can accept your app file and run it in a live environment, and it can also provide you with an opportunity to always monitor any form of press that you make.

With iOS, however, you need a platform called TestFlight to go for a beta test. There are strict rules on how you use Apple’s beta test platform, and one of its best features is the fact that you can have various testers to take a look at the app before you launch it on the marketplace.


Mobytelab focuses on software consultant, product design, UI/UX design, web & mobile application development and ASO.

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